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Lifted Vol 1: Indomitable RPG

Created by Mad Jay

A people with superpowers roleplaying game Primed by Cortex.

Latest Updates from Our Project:

Indomitable.
almost 4 years ago – Thu, Jun 30, 2022 at 01:42:14 PM

...Feels like yesterday when I hit launch on this project. 

Looks like we're making a superhero game. Cortex Prime's first commercially licensed game is a go! We did that, you and me. Thank you for your support for Lifted Vol 1 RPG. This is a dream project for me. 

You can expect the Pathways card deck as an add-on in the fulfillment process, I think you're gonna like what it adds to the session zero experience.

I'll continue doing monthly updates here, you can always reach out to me. You're my core audience for this project. My Tribe. (Another comic I'd love to see updated!)

-Mad Jay

Next:

FUNDED! Lifted Vol1 is a GO!
almost 4 years ago – Fri, Jun 24, 2022 at 08:02:31 AM

Well, true believers, We did it and a few days to spare. Thank you for your pledges. For your support, your social shares -I needed that. I'm excited to be working on Lifted Vol 1 for you, and with you.

I made the early-bird ARC deck and the Starter pack PDF add-ons, as many of you requested. I appreciate the feedback and enthusiasm. 

Six days to go, plenty of time to take down some stretch goals -and maybe get Pepe Larraz's attention!!

See ya on the other side!

We got stretch goals to take down!

The Numbers
almost 4 years ago – Tue, Jun 21, 2022 at 04:48:55 PM

92% Funded.

A week to go. 92% funded. $1200 to go. 400+ followers. @300 video plays.  First, I did not think that my video would get played 50 times, shows what I know! Next, some reassurances. That goal of $15K is a real number. I'm no marketeer, I stink at salesmanship, but I do own a software company. I don't know any better than to use real numbers that represent real costs.  This number gets the core book completed with: 

  • Cortex Rules included for Lifted.
  • Lifted Powers,  Traits, Specialties, and Distinctions
  • Origins: Lifted, technology, Atlantis, the exclusion zones.
  • The Lifted Today.
  • Character Creation, archetypes, and Pathways table.
  • Hardsuits - Humanity's defense vs Lifted.
  • Running one-shots, limited series, and seasons.
  • A rogues gallery of antagonists, adversaries, and diabolical villains
  • Earth's exclusion zones.
  • Starter characters and adventure

The core characters are the Lifted, regular folks with superpowers. Not too different from Marvel's mutants, or some of DCs metahumans.  There will be options to play regular humans and tech-enhanced humans. There is playtesting to do with the new Power-Control-Empathy(Humanity) trait set. These three stats increase and decrease representing a character's level of control, power, and humanity as they use their powers in situations.  Very experimental and on paper are designs for group battles where player-characters team-up and assemble a group dice pool to tackle BIG challenges and even other villainous groups. This is inspired by team battles in the comics that play out over a few panels, not pages. 

I loved the  Marvel Heroic RPG. I told Fandom I want to be responsible for the spiritual successor to that fantastic game.  I don't have to tell you, licensed brand products just rock. Just on Kickstarter look at The Blade Runner RPG,  or the Avatar RPG before that. I don't have a nostalgia brand for you. This is you and me, playing what we want, how we want. Making it up as we go.

If you're already in, thank you for helping us get this far. The signal boosts, the sharing helps, as does pledges! Thank you. If you're one of my 400+ followers on the fence...Thanos is coming, don't let him snap those fingers!!

Catch me at GenCon, I'll run some Lifted: The New eXorcists for ya! 

  Laptop Photo by Tech Daily on Unsplash

...eight days

Play Fearless.

More people with powers stories!
almost 4 years ago – Fri, Jun 17, 2022 at 04:21:57 PM

The X-Men core struggle dominates the vibe I'm bringing to Lifted Vol 1. Especially early X-Men. Mutants fighting for and against a world that fears them.  It's that X-Gene that ties them all together, like blood. They struggle with their own -Magneto, Apocalypse,  Marauders. They fight humanity -the Sentinels, Trask, Nimrod.   And plenty of Other threats, Shi'ar, Limbo, Mojo World, Arcade and Dracula!!

There are other titles that hit these notes. I've been talking about D.P.7 from Marvel's New Universe series and it seems to have struck a chord with many folks out on the social internet. It was "Heroes" before that was a show. Seven paranormals, patients in a clinic that studied the development of paranormal abilities, and add conspiracy!  These were seven regular folks that developed powers during Marvel's "white event" that gave powers to many others. The series had that underdog, extended family vibe familiar to X-Men titles. It had a great premise and run, though short, maybe two years?! 

It's a solid gaming setup. You visit this Lifted Research Clinic to get some answers about your new abilities. We play to find out how deep the rabbit hole goes!

Later we'd get Gen13 and DV8 from Image. Cool looks and powers and fight scenes, but doesn't hit like D.P.7 or the X-Men did.  Jim Lee's WildCATs connects...but that's another post!


We're closing in on our funding goal folks. That last mile is the work, we all know this.  Please keep sharing, ranting, and raving, and boosting the word! I love it!! If you happen to know Pepe Larraz, maaaan...I'd love to commission him to do some Lifted art!!


-Mad Jay

Halfway There!
about 4 years ago – Mon, Jun 06, 2022 at 06:21:19 PM

We passed the 50% mark of our funding goal, with 150+ backers, thank you very much! I appreciate the help shared and pledged to reach this goal. We still got some miles to go to reach our true goal, but I'm confident that with your help, we can do this! 

I've been hitting the streets to find super talents to team up with as guest writers for Lifted. I've found a couple of masked superhero vets who are joining us and I cannot wait to share who!!  We've also got a couple of designs in playtesting for moving Cortex Pathways from a chart to a card deck, still playtesting it but soon! If you don't know Pathways is a great session zero tool to make characters and setting details like situations,  prime NPCs, important devices, or connections.

Beyond just the Lifted setting in the core book, there will be sections covering approaches to running superhero games. Like how and when to run a Session Zero; Setting up premises for a one-shot session. Handling multi-session arcs without railroading and some best practices for online play and tools.  We'll also cover some approaches for handling scale and lethality in Cortex. I like my games on the grim side, some folks like a more upbeat tone - Cortex can support either mechanically and we'll get into how.


But It hasn't been all work! I learned this week the MCU Avengers vs Ultron fight is a metric for folks to feel out a game system.  I'd prefer the throwdown in X-Men #194. Juggernaut vs X-Men vs Nimrod. What comic book throwdown would you like to see in a supers game?

Until next time!